Determines if the UI should show a progress indicator. Defaults to false.
Change this to true, for example, while loading more data or validating user input.
Buttons for actions in the UI.
Determines if the UI should allow for user input. Defaults to true.
Change this to false, for example, while validating user input or loading data for the next
step in user input.
Determines if the UI should stay open even when losing UI focus. Defaults to false.
This setting is ignored on iPad and is always false.
ReadonlyonAn event signaling when the user indicated acceptance of the input value.
ReadonlyonAn event signaling when the value has changed.
ReadonlyonReadonlyonAn event signaling when a button was triggered.
Determines if the input value should be hidden. Defaults to false.
Optional placeholder text shown when no value has been input.
An optional prompt text providing some ask or explanation to the user.
An optional current step count for multi-step input flows.
An optional title for the input UI.
An optional total step count for multi-step input flows.
An optional validation message indicating a problem with the current input value.
By setting a string, the InputBox will use a default InputBoxValidationSeverity of Error.
Returning undefined clears the validation message.
The current input value.
Selection range in the input value.
Defined as tuple of two numbers where the first is the inclusive start index and the second the
exclusive end index. When undefined the whole pre-filled value will be selected, when empty
(start equals end) only the cursor will be set, otherwise the defined range will be selected.
This property does not get updated when the user types or makes a selection, but it can be updated by the extension.
Dispose of this input UI and any associated resources.
If it is still visible, it is first hidden. After this call the input UI is no longer functional and no additional methods or properties on it should be accessed. Instead a new input UI should be created.
Hides this input UI.
This will also fire an onDidHide event.
Makes the input UI visible in its current configuration.
Any other input UI will first fire an onDidHide event.
A concrete QuickInput to let the user input a text value.
Note that in many cases the more convenient window.showInputBox is easier to use. window.createInputBox should be used when window.showInputBox does not offer the required flexibility.