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Namespace DebugCommands

Index

Variables

Const DEBUG_CATEGORY

DEBUG_CATEGORY: "Debug" = "Debug"

Object literals

Const ADD_CONDITIONAL_BREAKPOINT

ADD_CONDITIONAL_BREAKPOINT: object

category

category: string = DEBUG_CATEGORY

id

id: string = "debug.breakpoint.add.conditional"

label

label: string = "Add Conditional Breakpoint..."

Const ADD_CONFIGURATION

ADD_CONFIGURATION: object

id

id: string = "debug.configurations.add"

label

label: string = "Debug: Add Configuration..."

Const ADD_FUNCTION_BREAKPOINT

ADD_FUNCTION_BREAKPOINT: object

category

category: string = DEBUG_CATEGORY

id

id: string = "debug.breakpoint.add.function"

label

label: string = "Add Function Breakpoint..."

Const ADD_LOGPOINT

ADD_LOGPOINT: object

category

category: string = DEBUG_CATEGORY

id

id: string = "debug.breakpoint.add.logpoint"

label

label: string = "Add Logpoint..."

Const ADD_WATCH_EXPRESSION

ADD_WATCH_EXPRESSION: object

category

category: string = DEBUG_CATEGORY

id

id: string = "debug.watch.addExpression"

label

label: string = "Add Watch Expression"

Const COLLAPSE_ALL_WATCH_EXPRESSIONS

COLLAPSE_ALL_WATCH_EXPRESSIONS: object

category

category: string = DEBUG_CATEGORY

id

id: string = "debug.watch.collapseAllExpressions"

label

label: string = "Collapse All Watch Expressions"

Const CONTINUE

CONTINUE: object

category

category: string = DEBUG_CATEGORY

iconClass

iconClass: string = "fa fa-play-circle"

id

id: string = "workbench.action.debug.continue"

label

label: string = "Continue"

Const CONTINUE_ALL

CONTINUE_ALL: object

category

category: string = DEBUG_CATEGORY

iconClass

iconClass: string = "fa fa-play-circle"

id

id: string = "debug.thread.continue.all"

label

label: string = "Continue All"

Const COPY_CALL_STACK

COPY_CALL_STACK: object

category

category: string = DEBUG_CATEGORY

id

id: string = "debug.callStack.copy"

label

label: string = "Copy Call Stack"

Const COPY_VARIABLE_AS_EXPRESSION

COPY_VARIABLE_AS_EXPRESSION: object

category

category: string = DEBUG_CATEGORY

id

id: string = "debug.variable.copyAsExpression"

label

label: string = "Copy As Expression"

Const COPY_VARIABLE_VALUE

COPY_VARIABLE_VALUE: object

category

category: string = DEBUG_CATEGORY

id

id: string = "debug.variable.copyValue"

label

label: string = "Copy Value"

Const COPY_WATCH_EXPRESSION_VALUE

COPY_WATCH_EXPRESSION_VALUE: object

category

category: string = DEBUG_CATEGORY

id

id: string = "debug.watch.copyExpressionValue"

label

label: string = "Copy Watch Expression Value"

Const DISABLE_ALL_BREAKPOINTS

DISABLE_ALL_BREAKPOINTS: object

category

category: string = DEBUG_CATEGORY

id

id: string = "debug.breakpoint.disableAll"

label

label: string = "Disable All Breakpoints"

Const EDIT_BREAKPOINT

EDIT_BREAKPOINT: object

category

category: string = DEBUG_CATEGORY

id

id: string = "debug.breakpoint.edit"

label

label: string = "Edit Breakpoint..."

Const EDIT_LOGPOINT

EDIT_LOGPOINT: object

category

category: string = DEBUG_CATEGORY

id

id: string = "debug.logpoint.edit"

label

label: string = "Edit Logpoint..."

Const EDIT_WATCH_EXPRESSION

EDIT_WATCH_EXPRESSION: object

category

category: string = DEBUG_CATEGORY

id

id: string = "debug.watch.editExpression"

label

label: string = "Edit Watch Expression"

Const ENABLE_ALL_BREAKPOINTS

ENABLE_ALL_BREAKPOINTS: object

category

category: string = DEBUG_CATEGORY

id

id: string = "debug.breakpoint.enableAll"

label

label: string = "Enable All Breakpoints"

Const INLINE_BREAKPOINT

INLINE_BREAKPOINT: object

category

category: string = DEBUG_CATEGORY

id

id: string = "editor.debug.action.inlineBreakpoint"

label

label: string = "Inline Breakpoint"

Const OPEN_CONFIGURATIONS

OPEN_CONFIGURATIONS: object

id

id: string = "debug.configurations.open"

label

label: string = "Debug: Open Configurations"

Const PAUSE

PAUSE: object

category

category: string = DEBUG_CATEGORY

iconClass

iconClass: string = "fa fa-pause"

id

id: string = "workbench.action.debug.pause"

label

label: string = "Pause"

Const PAUSE_ALL

PAUSE_ALL: object

category

category: string = DEBUG_CATEGORY

iconClass

iconClass: string = "fa fa-pause"

id

id: string = "debug.thread.pause.all"

label

label: string = "Pause All"

Const REMOVE_ALL_BREAKPOINTS

REMOVE_ALL_BREAKPOINTS: object

category

category: string = DEBUG_CATEGORY

id

id: string = "debug.breakpoint.removeAll"

label

label: string = "Remove All Breakpoints"

Const REMOVE_ALL_WATCH_EXPRESSIONS

REMOVE_ALL_WATCH_EXPRESSIONS: object

category

category: string = DEBUG_CATEGORY

id

id: string = "debug.watch.removeAllExpressions"

label

label: string = "Remove All Watch Expressions"

Const REMOVE_BREAKPOINT

REMOVE_BREAKPOINT: object

category

category: string = DEBUG_CATEGORY

id

id: string = "debug.breakpoint.remove"

label

label: string = "Remove Breakpoint"

Const REMOVE_LOGPOINT

REMOVE_LOGPOINT: object

category

category: string = DEBUG_CATEGORY

id

id: string = "debug.logpoint.remove"

label

label: string = "Remove Logpoint"

Const REMOVE_WATCH_EXPRESSION

REMOVE_WATCH_EXPRESSION: object

category

category: string = DEBUG_CATEGORY

id

id: string = "debug.watch.removeExpression"

label

label: string = "Remove Watch Expression"

Const RESTART

RESTART: object

category

category: string = DEBUG_CATEGORY

id

id: string = "workbench.action.debug.restart"

label

label: string = "Restart Debugging"

Const RESTART_FRAME

RESTART_FRAME: object

category

category: string = DEBUG_CATEGORY

id

id: string = "debug.frame.restart"

label

label: string = "Restart Frame"

Const SET_VARIABLE_VALUE

SET_VARIABLE_VALUE: object

category

category: string = DEBUG_CATEGORY

id

id: string = "debug.variable.setValue"

label

label: string = "Set Value"

Const SHOW_HOVER

SHOW_HOVER: object

id

id: string = "editor.debug.action.showDebugHover"

label

label: string = "Debug: Show Hover"

Const START

START: object

category

category: string = DEBUG_CATEGORY

iconClass

iconClass: string = "fa fa-play"

id

id: string = "workbench.action.debug.start"

label

label: string = "Start Debugging"

Const START_NO_DEBUG

START_NO_DEBUG: object

id

id: string = "workbench.action.debug.run"

label

label: string = "Debug: Start Without Debugging"

Const STEP_INTO

STEP_INTO: object

category

category: string = DEBUG_CATEGORY

iconClass

iconClass: string = "fa fa-arrow-down"

id

id: string = "workbench.action.debug.stepInto"

label

label: string = "Step Into"

Const STEP_OUT

STEP_OUT: object

category

category: string = DEBUG_CATEGORY

iconClass

iconClass: string = "fa fa-arrow-up"

id

id: string = "workbench.action.debug.stepOut"

label

label: string = "Step Out"

Const STEP_OVER

STEP_OVER: object

category

category: string = DEBUG_CATEGORY

iconClass

iconClass: string = "fa fa-arrow-right"

id

id: string = "workbench.action.debug.stepOver"

label

label: string = "Step Over"

Const STOP

STOP: object

category

category: string = DEBUG_CATEGORY

iconClass

iconClass: string = "fa fa-stop"

id

id: string = "workbench.action.debug.stop"

label

label: string = "Stop Debugging"

Const TOGGLE_BREAKPOINT

TOGGLE_BREAKPOINT: object

category

category: string = DEBUG_CATEGORY

id

id: string = "editor.debug.action.toggleBreakpoint"

label

label: string = "Toggle Breakpoint"

Const TOGGLE_BREAKPOINTS_ENABLED

TOGGLE_BREAKPOINTS_ENABLED: object

id

id: string = "debug.breakpoint.toggleEnabled"

Const WATCH_VARIABLE

WATCH_VARIABLE: object

category

category: string = DEBUG_CATEGORY

id

id: string = "debug.variable.watch"

label

label: string = "Add to Watch"