The base class of all breakpoint types.

Hierarchy (view full)

Constructors

Properties

Accessors

Constructors

Properties

_id: undefined | string
condition?: string

An optional expression for conditional breakpoints.

enabled: boolean

Is breakpoint enabled.

hitCondition?: string

An optional expression that controls how many hits of the breakpoint are ignored.

logMessage?: string

An optional message that gets logged when this breakpoint is hit. Embedded expressions within {} are interpolated by the debug adapter.

Accessors