A light-weight user input UI that is initially not visible. After configuring it through its properties the extension can make it visible by calling QuickInput.show.

There are several reasons why this UI might have to be hidden and the extension will be notified through QuickInput.onDidHide. (Examples include: an explicit call to QuickInput.hide, the user pressing Esc, some other input UI opening, etc.)

A user pressing Enter or some other gesture implying acceptance of the current state does not automatically hide this UI component. It is up to the extension to decide whether to accept the user's input and if the UI should indeed be hidden through a call to QuickInput.hide.

When the extension no longer needs this input UI, it should QuickInput.dispose it to allow for freeing up any resources associated with it.

See QuickPick and InputBox for concrete UIs.

Hierarchy (view full)

Implements

Constructors

Properties

_busy: boolean
_buttons: QuickInputButton[] = []
_disposed: boolean = false
_enabled: boolean
_handlesToButtons: Map<number, QuickInputButton> = ...
_id: number = ...
_ignoreFocusOut: boolean
_onDidChangeValueEmitter: Emitter<string>
_onDidDispose: (() => void)

Type declaration

    • (): void
    • Returns void

_pendingUpdate: TransferQuickInput = ...
_placeholder: undefined | string
_step: undefined | number
_title: undefined | string
_totalSteps: undefined | number
_updateTimeout: any
_value: string
disposableCollection: DisposableCollection
expectingHide: boolean = false
onDidAcceptEmitter: Emitter<void>
onDidHideEmitter: Emitter<void>
onDidTriggerButtonEmitter: Emitter<QuickInputButton>
plugin: Plugin
quickOpen: QuickOpenExtImpl
quickOpenMain: QuickOpenMain
visible: boolean
_nextId: number = 1

Accessors

Methods

  • Dispose of this input UI and any associated resources. If it is still visible, it is first hidden. After this call the input UI is no longer functional and no additional methods or properties on it should be accessed. Instead a new input UI should be created.

    Returns void