Interface RenderedToolbarAction

Representation of an item in the tab

interface RenderedToolbarAction {
    command?: string;
    group?: string;
    icon?: string | (() => string);
    id: string;
    menuPath?: MenuPath;
    onDidChange?: Event<void>;
    order?: string;
    priority?: number;
    text?: string;
    tooltip?: string;
    when?: string;
    isVisible?(widget?): boolean;
}

Hierarchy (view full)

Properties

command?: string

The command to execute when the item is selected.

group?: string
icon?: string | (() => string)

Optional icon for the item.

Type declaration

    • (): string
    • Returns string

id: string

The unique ID of the toolbar item.

menuPath?: MenuPath

A menu path with which this item is associated.

onDidChange?: Event<void>

When defined, the container tool-bar will be updated if this event is fired.

Note: currently, each item of the container toolbar will be re-rendered if any of the items have changed.

order?: string

Optional ordering string for placing the item within its group

priority?: number

Priority among the items. Can be negative. The smaller the number the left-most the item will be placed in the toolbar. It is 0 by default.

text?: string

Optional text of the item.

Strings in the format `$(iconIdentifier~animationType) will be treated as icon references. If the iconIdentifier begins with fa-, Font Awesome icons will be used; otherwise it will be treated as Codicon name.

You can find Codicon classnames here: https://microsoft.github.io/vscode-codicons/dist/codicon.html You can find Font Awesome classnames here: http://fontawesome.io/icons/ The type of animation can be either spin or pulse.

tooltip?: string

Optional tooltip for the item.

when?: string

Methods